Video above is gamification of some project in Superpixel Studio, this project is part of internal Research and Development
Let's try it here! (Recommended to use PC browser)
Project: Multiplayer Social Hub Prototype
Engine: Unity
Overview: I engineered the core systems for an online multiplayer chat prototype. My role focused on establishing the foundational architecture to meet MVP (Minimum Viable Product) standards.
Key Responsibilities:
Core Gameplay: Developed the character controller, input system, and pathfinding mechanics.
Asset Integration: Efficiently repurposed and implemented 3D assets from Superpixel’s "Project Kaplan" to accelerate the prototyping phase.
Quality Control: Ensured the prototype met all functional requirements for the MVP release.
Technical Contributions:
Implemented robust Character Controllers and a scalable Input System.
Programmed AI/Navigation logic for pathfinding.
Managed the technical pipeline for importing and setting up assets from a previous project (Project Kaplan), ensuring compatibility with the new game logic.