ExtremeV anamorphic video showcase on Youtube by Superpixel.
Role: Vehicle Systems DeveloperÂ
Engine: Unreal Engine
Overview: I developed a custom vehicle physics system to ensure animations moved with photorealistic weight and behavior. Additionally, I defined a new 3D production pipeline centered on Unreal Engine, establishing a seamless workflow between the 3D department and the video compositing team.
Technical Details: The project utilized Unreal Engine to simulate realistic vehicle dynamics and complex fluid systems (fire and water). The rendered output was then integrated into Adobe After Effects by the motion graphics team for final professional compositing.